[Infovis] Conferences: UBISS 2023 summer school on Creating Virtual Reality Experiences for Social Good

IEEE VR Publicity ieeevrpublicity at gmail.com
Tue Feb 21 18:10:10 CET 2023


The University of Oulu invites applicants to their 11th International UBI
Summer School, June 12-17, 2023, featuring a 6-day “hands on” workshop
on *Creating
Virtual Reality Experiences for Social Good *(
https://ubicomp.oulu.fi/UBISS2023/workshops-instructors/
<https://ieeevrpublicity-dot-yamm-track.appspot.com/2-uWKgVfqH0nCz29KfCWnikIL9TMdPf02l5oH7qqgygFHQfR0hgESjOYvSaOn1CO1lhG_JrqvSevkZidQ4rFgT4Xk6PvJANT3W-yxJhrq4ItauThFL45I9gBzNG1Zub0KrDqCpzRY-Pu4a9_I5S3L-3EVooSd3pAkJND9J5ZDczAhfW63GZXdE8FsIj5rPhhiDx6Nex78xkGvGfVkhYQqgxMl0hkqNeKP5OewCadxXZwC9cWb74VHa6JwrpErz4ZGWNUf4p5d0wNKcCU91oOajXHVGdFlFK0jVeNyDnRxR4n9GpD2m4xH9b2rbOkKIHDya9Em377hregi4n9lxUhUyiLsNBYCCXRb0WuB2lRN4pKZoqGzbzkNF6Nn9hZsQ8VwCIwmqvrn5zuurS2MQM3-6oxNpoNSuYWpu9ofVUrO2P2Cv_-0s3mhFMBZ6n_D5lKHBlewfCrmlLdiy5r40F9hqDR2Fq98clPqzbQ5ZIZanjnmCqV1eA>).


Content will be aimed towards advanced PhD students, postdoctoctoral
researchers, and industry and public sector professionals, but MS and BS
students are also welcome and can earn course credit.

Registration fee: 300 EUR
Accommodation: 39 EUR/day (per person in twin bed room in luxurious villa
with sauna)
Credits: 5 ECTS (University of Oulu course code 521154S)
Stage 1 application deadline: March 13, 2023.

This workshop will provide an overview of the theoretical foundations,
hardware/software technologies, and interaction techniques necessary to
begin creating optimally effective virtual reality experiences. Structured
as a mixture of theory and practice, the workshop will also provide
students with the opportunity to gain practical experience by implementing
3D user interfaces and developing a prototype VR application motivated by a
social good problem.

Major learning objectives include:

   - Understanding virtual reality technologies, including displays, motion
   tracking, and input devices, and software frameworks such as the Unreal
   game engine,
   - Gaining familiarity with both current and future applications of
   virtual reality, especially those that address societal challenges and
   contribute to social good,
   - Learning about the design and implementation of 3D interaction
   techniques, including navigation, selection, manipulation, and system
   control,
   - Thinking critically about what makes a virtual reality experience
   effective and compelling (and conversely, what doesn’t),
   - Gaining practical experience in developing a virtual reality
   application that applies 3D user interface best practices.

In this workshop, we will be using the Unreal game engine, blueprints and
C++. Prior experience with these specific tools is not expected. However,
students should have solid programming skills in at least one modern
programming language (e.g., Java, C++, Python, etc.) and be comfortable
with consulting documentation to look up unfamiliar syntax. Basic knowledge
of computer graphics is also beneficial, but not required.
Instructors: Professor Victoria Interrante, University of Minnesota, USA
Dr. Matti Pouke, University of Oulu, Finland
Dr. Paula Alavesa, University of Oulu, Finland

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