[Infovis] CFP: CrowdUI 2014 - 1st International Workshop on User Interfaces for Crowdsourcing and Human Computation
Alessandro Bozzon
A.Bozzon at tudelft.nl
Thu Feb 13 09:43:13 CET 2014
[Apologies if you receive multiple copies of this call, it has been
posted to several relevant mailing lists. Please redistribute within
your own group or among colleagues, thank you!]
***************************************************************************
1st C A L L F O R P A P E R S
CrowdUI 2014
1st International Workshop on User Interfaces
for Crowdsourcing and Human Computation
Workshop Website: https://sites.google.com/site/crowdui2014/
****************************************************************************
*SUBMISSION DEADLINE*: March 7th, 2014
Aims and Scope
--------------
Crowdsourcing and Human Computation raises a variety of new challenges for user interfaces and user interaction designers. How to efficiently and effectively support implicit and/or explicit Crowdsourcing and Human Computation tasks is still an open research question. The goal of the CrowdUI workshop is to gather researchers and practitioners in the diverse fields related to the integration, interaction and visualization of data to explore the feasibility of using and combining different approaches to create effective user interfaces and usage experience for applications relying on, or producing crowdsourced data.
Recent years witnessed an explosion in the number and variety of data crowdsourcing initiatives. From OpenStreetMap to Amazon Mechanical Turk, developers and practitioners have been striving to create user interfaces able to effectively and efficiently support the creation, exploration, and analysis of crowdsourced information. A representative example comes from the fields of Smart Cities and Human Mobility: there, new breeds of (mobile) human computation applications and games-with-a-purpose employ new interaction paradigms for the collection and retrieval of urban-related data. On the other hand, analysts and other urban stakeholders are provided with application that fused multiple datasources together in order to support sensemaking and knowledge-extraction processes for decision- making.
The extensive usage of crowdsourcing techniques brings a major change of paradigm with respect to traditional user interface for data collection and exploration, as effectiveness, speed, and interaction quality concerns play a central role in supporting very demanding incentives, including monetary ones.
At this purpose, cross fertilization between different disciplines is mandatory: existing approaches for visual interfaces design and implementation, data visualization and interaction methodologies, crowdsourced data management, and human computation task design should be merged with the purpose of identifying the best interaction and visualization paradigms for crowd-driven data collection, analysis, and exploration applications.
Topics of Interest
------------------
Topics to be discussed in this special issue include (but are not limited to) the following:
* Interfaces for human computation tasks
* Studies on quality, usability and effectiveness of human computation and crowdsourcing user interfaces
* Innovative user interaction paradigms for task execution
* Human computation interaction design tools
* Game interfaces for crowdsourcing and human computation
* Tools for human computation task design and deployment
* Tools for visual analytics of crowdsourced data
* Augmented reality and cross-media interfaces for human computation tasks
* Spam detection for crowdsourced data collection and analysis
* Human factors in human computation task interface design
* Work modelling for user interface adaptation
* Performer /Task and Task/Performer recommendation
Workshop Organizers
-------------
* Alessandro Bozzon (Delft University of Technology)
* Lora Aroyo (Vrije Universiteit Amsterdam)
* Paolo Cremonesi (Politecnico di Milano)
EMAIL: crowduiworkshop at gmail.com
Submission Procedure
--------------------
*The 2 best submissions of the workshop will be included in the ACM proceedings of the AVI 2014 conference.*
We welcome submissions describing ideas, experiments, and application visions originating from requirements for, and efforts aimed at, supporting crowdsourced and human computation tasks. We encourage the following submission types:
* demos and posters not exceeding 2 pages
* position and technical papers not exceeding 4 pages
The CrowdUI workshop also aims at providing visibility and a discussion forum to universities, companies, and developers for presenting software tools related to the field of Web Engineering. We plan to provide you an exciting and highly interactive way of demonstrating your tool, systems, and research, and it is an excellent way of advertising the applicability of your results. Submissions about commercial tools, prototypes, open source software, and ongoing development are welcome.
Submissions should describe the innovative aspects of the work they present, highlighting pros and cons with respect to related work. Demo proposals should describe clearly what will be demonstrated and how the contributions will be illustrated interactively. Optionally, proposals can include a URL that shows a preliminary version of the demo (e.g., screenshots, videos, or a running system). Submissions will be peer-reviewed by members of the CrowdUI Program Committee, who will judge the originality, significance, quality, and clarity of each submission. All submission must be formatted according to the ACM SIGCHI format. Papers should be submitted in PDF format. All submissions will be done electronically via the CrowdUI 2014 web submission system.
At least one author of an accepted paper must register and participate in the workshop. Registration is subject to the terms, conditions and procedure of the main AVI conference to be found on their website (http://ecows2011.inf.usi.ch/).
More information about the Infovis
mailing list